The player must aim a targeting reticule at a target and left-click the mouse to fire.
With the NGE, ground combat was changed to real-time and similar to a first-person shooter.
The TCG has added in a few other ships, as well as certain updates. Some players choose to play most of the game in space, while others play in both space and planetary settings. Ships ranged in size from small one-man fighter craft to larger gunships with up to three decks. This allowed players to acquire and pilot ships of various sizes. The Jump to Lightspeed expansion made individual ships attainable by players for the first time. However all combat professions have sustainable self healing option. The only generic role reserved to single profession is healer, as only Medic can heal another character. This system allows the combat to be more balanced between different professions, while retaining variety of playstyles. Although some of combat professions are more prone to fall into generic roles of tank/dps/support all of them can specialize via expertise and correctly built items configuration (armor/clothing and weaponry is entirely player created and developed its quality, enhancements and efficiency based on crafter's equipment and quality and proper composition of resources drop and quest reward items are sub-par). The Trader professions shared not only BM expertise but also general expertise (which include specializing in resource sampling and mining via player placed structures - harvesters, reverse engineering, manufacturing via player placed structures - factories and vendors maintenance), third expertise consists of two given trader type specific areas of crafting specialization.Īll professions were combat capable although with definite bias towards combat professions prowess, followed by entertainers (HtH combat based on Drama expertise and/or BM expertise) and traders (combat based solely on pet crafted droids or BM expertise). Acquired and completed automatically when a player places a structure belonging to him.Ĭharacters could specialize in three different areas of their main professions by selecting "expertise" options, including Beast Mastery (BM).
In addition to these professions, a character could also pursue three optional (they could be advanced in regardless of chosen main profession nor progress in it): Pilot, Chronicler and Politician. Progress in these professions was divided into three separate experience source groups: combat, crafting and entertaining. Trader was further divided into four separate professions: Domestic Goods (tailoring and cooking), Engineering (droid and vehicle crafting), Structures (shipwright and architect), Munitions (weapons and armor crafting). There were nine professions in the game after the New Game Enhancements(NGE) (34 pre-NGE): Jedi, Bounty Hunter, Smuggler, Commando, Spy, Officer, Medic, Entertainer and Trader. The ten species that were available to players included: Human, Twi'lek, Zabrak, Wookiee, Trandoshan, Rodian, Mon Calamari, Bothan, Sullustan and Ithorian. ( December 2020) ( Learn how and when to remove this template message) Please help by spinning off or relocating any relevant information, and removing excessive detail that may be against Wikipedia's inclusion policy. This article may contain an excessive amount of intricate detail that may interest only a particular audience.